This error occurs in ~60% of my interactions with Rovo, always related to UTF-8 encoding issues. How can I prevent it?
Error executing tool open_files: Error opening scripts/managers/GameManager.gd: 'utf-8' codec can't decode byte 0xe9 in position
Hi @Wakko3 — and welcome to the community! That UTF-8 error means Rovo is trying to open a file that contains characters not properly encoded in UTF-8. This can happen if a file was saved with a different encoding (like ISO-8859-1 or Windows-1252). To fix it, re-save the file using UTF-8 encoding in your text editor or IDE. Most editors let you choose the encoding when saving. Converting all your project files to UTF-8 should help prevent future issues.
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